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Super Meat Boy : ウィキペディア英語版
Super Meat Boy

| genre = Platform
| modes = Single-player
| platforms = Xbox 360, Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita
}}
''Super Meat Boy'' is an independent video game designed by Edmund McMillen and Tommy Refenes and developed by Team Meat. It is the successor to McMillen and Jonathan McEntee's 2008 Flash game ''Meat Boy''. ''Super Meat Boy'' was released on the Xbox 360 through Xbox Live Arcade in October 2010, on Microsoft Windows in November 2010, on OS X a year later in November 2011, on Linux in December 2011 as a part of the Humble Indie Bundle #4, in May 2012 as a part of the Humble Indie Bundle V, and on PlayStation 4 and PlayStation Vita in October 2015. In the game the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. Additional player-created levels are available for free download.
Development of the game began in January 2009. McMillen worked on level design and artwork, while Refenes coded the game; it was tested primarily by the pair and their families. Initially intended for release in early 2010 for personal computers and the WiiWare download service, the release date was pushed back as the design was changed to include more levels and exclude multiplayer modes. The WiiWare version was canceled due to the service's technical limitations. The music for the game was created by Danny Baranowsky, who had also composed the music for ''Meat Boy''. The soundtrack was released as an album, and music from it was released as downloadable content for ''Rock Band 3''.
The game was critically acclaimed. In 2010, it received awards for Most Challenging Game from IGN, and for Best Downloadable Game from GameSpot and GameTrailers. Critics lauded the game's precise control, retro artwork, and soundtrack. Reviewers generally praised the game's challenge, although some warned that not all players would appreciate the level of difficulty. The game was a commercial success, and sold more than one million copies as of January 2012. A sequel, ''Super Meat Boy Forever'', is currently in development.〔http://supermeatboy.com/158/Announcing_Super_Meat_Boy_Forever_/〕
==Gameplay==

''Super Meat Boy'' is a platform game in which players control a small, dark red, cube-shaped character named Meat Boy, who must save his cube-shaped, heavily bandaged girlfriend Bandage Girl from the evil scientist Dr. Fetus. The game is divided into chapters, which together contain over 300 levels.〔〔 Players attempt to reach the end of each level, represented by Bandage Girl, while avoiding crumbling blocks, saw blades, and various other fatal obstacles. The player can jump and run on platforms, and can jump off or slide down walls. The core gameplay requires fine control and split-second timing, and was compared to, regarding both gameplay and level of difficulty, traditional platform games such as ''Super Mario Bros.'' and ''Ghosts'n Goblins''.〔
Levels in each chapter can be played in any order, but a certain number of levels need to be completed to access the boss stage, which unlocks the next chapter if cleared.〔 The player has an unlimited number of attempts to complete each level. If Meat Boy is killed, he immediately restarts the level, though the ornamental red meat juice left behind on surfaces that the player has touched remains.〔 A replay function, which may be accessed after a level is completed, simultaneously shows all the player's attempts to complete the level.〔 Completing a level within a certain time earns an "A+" grade, which unlocks a harder alternate version of the level in the "dark world", an optional set of especially difficult levels. Hidden stages called warp zones are accessed by finding portals in specific levels. These warp zones feature bonus levels that have either the art style of older video games and a limit of three lives, or are patterned after another indie video game such as ''Castle Crashers'' or ''Braid''.〔〔 The player may control characters other than Meat Boy, many of whom first appeared in other independent video games.〔 Each character has different attributes, such as Commander Video's ability to momentarily float in midair. These characters can be unlocked by collecting bandage items placed throughout the game's levels or completing certain warp zones. Some bandages can only be collected by using certain characters.〔 Some levels, such as warp zones and boss levels, can only be played with specific characters.〔 The available characters vary depending on the version of the game played.〔
The Xbox Live Arcade (XBLA) version features an unlockable mode called "Teh Internets", which is updated with new, free, officially curated levels.〔 The PC version has a "Super Meat World" section, which allows users to play and rate additional levels that players have created with a level editor. This editor was released in May 2011.〔 Players can also access an unsupported developer mode inside the game to edit their own levels using the "rough" tools that Team Meat used to create the game.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Super Meat Boy」の詳細全文を読む



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